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Devil May Cry

Welcome to the world of Devil May Cry. Here, you will be able to walk in the middle of the worlds of humans and demons, fighting for the side that you most like, the good or the bad one.
 
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 Ragione Anarchia (Custom) (Completed)

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Ragione Anarchia

Ragione Anarchia


Posts : 5
Join date : 2009-10-02
Location : Anywhere

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PostSubject: Ragione Anarchia (Custom) (Completed)   Ragione Anarchia (Custom) (Completed) Icon_minitimeFri Oct 02, 2009 3:40 pm

Name: Ragione Anarchia (Anarchy) called Ray by others

Age: 21

Race: Human

Affinity: Neutral Good

Residence: North America

Battle Style: Ray prefers to use long range weapons, mainly his twin handguns, but doesent believe in killing his opponents. Ray is also well instructed in multiple martial arts, dabbling in them, which ofcourse means he has mastered none of them. Using mix and matches of moves and techniques, Ray has created a martial art of his own, which he uses when his weapons are not available or otherwise useless. A strategist, Ray relies on combos and often uses his environment to his advantage.

Weapons: Handguns, katana (dabbled in kendo)

Personality: Ray is relatively friendly, and kind in general. Although in desperate situations, such as battles or events revolving around loved ones or friends, Ray can be cold, unforgiving and ruthless. He cannot and will not support thoes that suppress others, which gets him in trouble, mainly with royals. He believes in the quote "All men are created equal" which is why he attempts to treat all fair people equally. He will not use his full strength against those weaker then him, and would probably end up leaving the fight.

Good Qualities: Ray is brave, honest, friendly, powerful, resourceful caring and has an overall good sense of justice.

Bad Qualities: Can be narcissistic, cocky, a tad lazy, egotistical, easily annoyed and unforgiving. He also tends to lose control if stressed. None of these are very apparent, as he has shown to control his emotions. He seems to have issues with his back, which sometimes causes him to fight standstill, since at times movement would cause him pain, this makes his back somewhat of a soft spot.

Appearence: Look at pics

History: Ray was born an orphan, his parents where both soldiers during the massive war between the earth and the underworld. It seemed Ray took his father's appearance and fighting style, his father was a soldier, feared as a ruthless killer, but in reality was a kind man. He also seemed to have taken his mothers ability to care, as Ray cares deeply for his fellow man, and has developed his mothers great sense of justice. From the age he was seven, Ray learned of his ability to control his own energy, something his father also possessed. Although only able to draw upon it in desperate times, Ray learned to use emotions to call upon them. Oddly enough, it was only when Ray was enraged that his full power would release itself, it seemed his energy reacted with his state of mind. If Ray where to be calm, so would his energy be more soft and subtle, but the opposite where to occur if he became angry. Developing these powers, Ray learned to gather and transfer his energy in a manner similar to his father. Using two empty handguns, Ray had them remade, using detailed notes left from his fathers journal, one of the only mementos Ray did possess, to create a pair of handguns that could only be used with Ray's special ability. Deciding to become a freelancer, Ray left the orphanage at the age of 14 and traveled the lands, hunting small demons and doing some part time work as a mercenary. Hearing of another possible war between the two realms or earth, Ray headed out, hoping to convince the worlds superpowers to prepare for the uncoming war. Although doubtful, and someone who despised the idea of kings and rulers, Ray knew that with the worlds resources at his disposal, he could help stop and hopefully prevent a disaster like the one that took the life of his parents from happening again. (Not too great, but the history isint too important to me, I plan on developing the character far beyond this, just needed a starting point.)

Picture:
Spoiler:
Spoiler:


Last edited by Ragione Anarchia on Wed Oct 07, 2009 3:56 pm; edited 1 time in total
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Ragione Anarchia

Ragione Anarchia


Posts : 5
Join date : 2009-10-02
Location : Anywhere

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PostSubject: Re: Ragione Anarchia (Custom) (Completed)   Ragione Anarchia (Custom) (Completed) Icon_minitimeWed Oct 07, 2009 3:44 pm

Just bumping since its done. Also incase Kaze sees, its Heights
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Dante
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Dante


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Join date : 2009-07-08
Age : 113
Location : Anywhere but here...

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PostSubject: Re: Ragione Anarchia (Custom) (Completed)   Ragione Anarchia (Custom) (Completed) Icon_minitimeWed Oct 07, 2009 3:50 pm

Just popping in to say we are going to need a physical weakness on the bad qualities section. No other problems I'm aware of.
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Ragione Anarchia

Ragione Anarchia


Posts : 5
Join date : 2009-10-02
Location : Anywhere

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PostSubject: Re: Ragione Anarchia (Custom) (Completed)   Ragione Anarchia (Custom) (Completed) Icon_minitimeWed Oct 07, 2009 3:56 pm

Fixed
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Dante
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Dante


Posts : 208
Join date : 2009-07-08
Age : 113
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PostSubject: Re: Ragione Anarchia (Custom) (Completed)   Ragione Anarchia (Custom) (Completed) Icon_minitimeWed Oct 07, 2009 4:26 pm

Don't worry bout the history. It's good enough. Most of my OCs end up being completely different from my plan once I start rping them. As it is, this profile looks pretty good.

Ragione Anarchia (Custom) (Completed) Dante_Approval_Seal_by_Xinder5
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Saraki Blackwind
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Saraki Blackwind


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PostSubject: Re: Ragione Anarchia (Custom) (Completed)   Ragione Anarchia (Custom) (Completed) Icon_minitimeWed Oct 07, 2009 5:25 pm

YAY! HEIGHTS!

*Needs to get more members*
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Ragione Anarchia

Ragione Anarchia


Posts : 5
Join date : 2009-10-02
Location : Anywhere

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PostSubject: Re: Ragione Anarchia (Custom) (Completed)   Ragione Anarchia (Custom) (Completed) Icon_minitimeWed Oct 07, 2009 6:20 pm

Im guessing that means approved
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PostSubject: Re: Ragione Anarchia (Custom) (Completed)   Ragione Anarchia (Custom) (Completed) Icon_minitime

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